Legacy of Kain: Dead Sun | Legacy of Kain Wiki | FANDOM powered by Wikia
Climax's Legacy of Kain might not have pleased the series' most hardcore fans. The article even mentions that Shadow of Mordor is very similar to what Dead Sun was going to be. It got a little unwieldy towards the end, especially with all the time travel (No relation, i just played both at the same time). Also the idea of a Legacy of Kain game, apparently without Kain, . I would have been pretty angry to reach the end of Dead Sun and find no. A minute video of Legacy of Kain: Dead Sun, the planned successor to the PlayStation hit Legacy of Kain: Soul Reaver, has been released.
Shattered Memories — to press on with a Legacy of Kain project for seventh generation consoles. They recruited Psyonix to build the latter, then codenamed War for Nosgoth.
The publisher mandated the decision to introduce a new main character in lieu of series protagonist Kainrequesting that Climax's story showcase a distant time period. Kelion responded by confirming that Dead Sun existed and that Nosgoth was intended to be its multiplayer companion game, but said Nosgoth is a separate project which has "grown in size and scope since its initial conception", featuring "different mechanics, characters, levels and gameplay".
He rejected the idea that it is "the multiplayer component of Dead Sun pulled out and fleshed out". I can confirm that Dead Sun was a project which had been in development - but which was cancelled.
32 Minute Video of Canceled Legacy of Kain: Soul Reaver Sequel Revealed - Mandatory
As you would expect, we are covered under NDA and really don't have anything to add. Many games never see the light of day for lots of different reasons, especially over the last few years where business models and markets have been evolving rapidly.
We continue to have a good relationship with Square Enix. Austin Wood of Cheat Code Central wrote that the project's cancellation "came as a letdown to many",  whereas GameRanx's Ryan Parreno regarded the junking as "a genuine waste".
I could not come up with a rational explanation, and felt that I only had part of the story. Given my investment in the series, I needed answers.Legacy of Kain: Dead Sun - All LEAKED Cutscenes (Video Game Movie - 1080p)
With the completion of this thread, I now have those answers". He contacted several Climax team members; though many did not respond, or refused to comment, some agreed to discuss the Legacy of Kain game. Divine Shadow said, "agreements were made with the sources independently by email — they would confirm which media I had found on the internet was from the cancelled project — and they would also divulge information — to be paraphrased and not quoted directly.
Crystal Dynamics provided some supervision on the project.
Legacy of Kain Dead Sun (cancelled) Story information | NeoGAF
Psyonix Games worked on the multiplayer component. Both games shared art assets, but other than that were wholly disconnected from each other.
At one point it was envisioned as a small project possibly downloadable? In its final form, the game would have been a PlayStation 4 launch title — I am unclear whether an Xbox One or PC release was also planned.
Legacy of Kain Dead Sun (cancelled) Story information
One of my sources speculates that as the company had invested no money into marketing at this point, it was an easy decision for them. Some of the development team were not told about the cancellation, and still came in on their weekends to work on the game while Square Enix executives knew it would not be coming out.
Due to a very strict NDAanyone who worked on the project cannot discuss it openly without putting themselves in significant trouble. It recycles the art assets from the cancelled single-player project, and has been compared strongly to " Monday Night Combat " with third-person battles using period-appropriate weapons such as crossbows.
Nosgoth - The End of an Era or a Legacy Reborn?
Dead Sun he had been able to verify, including various images, renders, textures, and animators' videos one featuring voice acting. He also confirmed that Richard Buxton's storyboard had been produced for the project: The Dark Prophecy was in development for barely four months, and it took nine years for all the listed materials above to be made public. Dead Sun was in development for over three 3 years [sic] if you include preproduction. It has barely been a year since it was cancelled, and I anticipate over the next few years we will see much more of the work that went into it.
He confirmed that Legacy of Kain: Dead Sun had been a project in development, disputed the accuracy of some indeterminate details revealed by the Climax Studios developers, and offered another series of relevant images: I can confirm that Dead Sun was a project which had been in development - but which was cancelled.
You know game projects can be cancelled for a variety of different reasons and I know it's very hard to tell from images and info alone, but in the end LoK: Dead Sun just wasn't the right game, at the right time It's grown in size and scope since its initial conception and we'll be talking more about it in the future.